Cards Drawn by Astrosimian: Rune of Unwilling Flight Endurance Training
Cards Drawn by Dorkfather: Golden Boy Perfect Throw
Inducements for Astrosimian: Fezglitch
Silly coaching decisions are completely to blame for this loss:
Inducing Fezglitch then benching him for first half when we we on defense. Dorkfather scored on turn eight (albeit the ball had been contested for most of the match), meaning the secret weapon was only on for one drive. I got scared with the amount of guard the humans had and was certain Fez would be easily knocked down.
Getting caught fouling in turn 8 then arguing the call. Of course the one was rolled, my player is still gone and I canít argue for Fezglitch.
Poor set up for my second half drive: not leaving support for my ball carrier and setting up to guard against potential (and this game inevitable) Blitz. Humans swarmed and I was under pressure the whole half.
Focusing on an annoying blodging diving tackler. I spent two turns trying to work up surfing the SOB.
Still enjoyed the match and (hopefully) Iíll learn from my mistakes.